[vc_row][vc_column width=”1/1″][vc_column_text css_animation=”appear”]Basic Rules
These are largely still a work in progress. As the race series advances, a guiding committee of participants will make decisions on further restrictions and clarifications as warranted by on-track results.
The Race: Each race will feature a pre-determined number of laps (usually 10) on a circuit track over a variety of off-road terrain. Depending upon the event, this may include dirt road, sandy washes, and small hills. Spectators are encouraged to come and cheer for their favorite DRC driver, and the gathering of the wasteland community at these events is a significant part of the fun. In the future, there may even be options for spectators to take part in the action in various ways.
*ALL DRIVERS MUST ATTEND THE SAFETY MEETING PRIOR TO ANY RACES, OR TIME TRIALS TAKING PLACE.
Scoring: The point system for determining an official winner is still being worked out, but it will be something like:
- Points awarded for finishing the race in first, second, or third place.
- Points awarded per paintball hit on another driver’s cart’s designated target.
- Points awarded for theatrics or antics based on judging and/or crowd approval
Total points wins the event, opening up multiple possible strategies for victory. A first place finish doesn’t necessarily win the event.
The Carts: While the easiest way to get started in DRC is to buy a used go-cart on Craig’s List, we fully encourage custom built contraptions as long as they fit the rest of the regulations below.
Powertrain: DRC is limited to engines of 250cc or less. Most of the currently running teams use the basic CV transmission found on many go-carts. Variations, including transmissions with multiple forward gears, may eventually be subject to limitations or handicaps, to be determined. Similarly, there are no current restrictions on 2 stroke vs. 4 stroke engines, but be forewarned that if 2 stokes begin to dominate the competition, the rules may evolve to keep the playing field somewhat level. Or multiple divisions of DRC will form to keep competition fun.
Armaments: DRC uses paintball guns for competition. Because of the relatively low speed of these carts and the power and accuracy of modern paintball hardware, we’ve placed the following limitations on armaments to keep DRC fun and casual:
- Gun must be hard-mounted to cart chassis, no turrets or on-board gunners.
- Semi-auto (one trigger pull, one paint ball) guns only.
- Scoring targets will be on the back of each competitor’s cart, so the only way to score actual points with the gun will be to tag competitors from behind. Targets will be a 2’x2′ square placed to cover the engine on the back of the cart.
Safety: All DRC rides and riders must have:
- Eye protection
- Roll cage
At this time no other body armor is required, but consider your own personal comfort when it comes to being shot by paintball guns, and potential collisions with other drivers.
Cost: There is no hard limit on cost for these things because it’s too difficult to regulate the “I found this Ducati engine in my cousin’s yard!” stuff, but most teams currently running have spent less than $500 on their carts. In both the real-life sense and the immersive theme, the DRC is supposed to be about tribes coming together in friendly rivalry, using discarded toys of the old world, scrap metal, little tires, and a few ounces of gas.
Dirty Tricks A real crowd pleaser is busting out a distracting trick that slows your opponents down. Smoke screens. water sprayers, anything that cannot cause damage to other drivers carts, but may give you an added edge if done at the right time.
Modifications to carts : It is encouraged to modify and “apocalypticify” the look of your cart. In doing so avoid metal spikes or blades out of your bumper areas, or wheels. Hardened rubber protrusions are welcome. In all other aspects of vehicle modification metal and other props are perfect additions.
DRC is a sport in development, and as the races teach us what works and doesn’t work we will modify and develop the game till we find a perfect balance. It is the participating racers and builders who will really see their ideas take shape, and the cheers of the spectators that will see how crowd interaction is incorporated.
Fun: Always keep in mind that the goal is entertainment and fun![/vc_column_text][/vc_column][/vc_row]